feature: multiplayer – registrace hráčů, střídání tahů a agregace skóre #9
@@ -127,6 +127,9 @@ def evaluate(inp: Any, count: int, throw: str) -> tuple:
|
|||||||
next_player()
|
next_player()
|
||||||
data = ("count", 6, "")
|
data = ("count", 6, "")
|
||||||
return data
|
return data
|
||||||
|
else:
|
||||||
|
data = ("msg", "ER03", "Zadejte prosím platnou hodnotu:", count, throw)
|
||||||
|
return data
|
||||||
|
|
||||||
def check_value(throw: str) -> bool:
|
def check_value(throw: str) -> bool:
|
||||||
throw_s = sorted(throw)
|
throw_s = sorted(throw)
|
||||||
@@ -192,6 +195,7 @@ def game(data: tuple):
|
|||||||
" - Hodit znovu: [h].\n"
|
" - Hodit znovu: [h].\n"
|
||||||
f" - Ukončit hod a ponechat si skóre z tohoto hodu ({score}): [k].\n"
|
f" - Ukončit hod a ponechat si skóre z tohoto hodu ({score}): [k].\n"
|
||||||
)
|
)
|
||||||
|
print(f"Count je {count}")
|
||||||
# if old_throw != "":
|
# if old_throw != "":
|
||||||
# msg += f"\nHodnoty odložených kostek: {old_throw}"
|
# msg += f"\nHodnoty odložených kostek: {old_throw}"
|
||||||
inp = input(msg)
|
inp = input(msg)
|
||||||
@@ -199,10 +203,11 @@ def game(data: tuple):
|
|||||||
game(data)
|
game(data)
|
||||||
|
|
||||||
elif data[0] == "msg":
|
elif data[0] == "msg":
|
||||||
if data[1] == "ER01" or data[1] == "ER02":
|
if data[1] == "ER01" or data[1] == "ER02" or data[1] == "ER03":
|
||||||
msg = data[2]
|
msg = data[2]
|
||||||
count = data[3]
|
count = data[3]
|
||||||
th = data[4]
|
th = data[4]
|
||||||
|
clear()
|
||||||
inp = input(msg)
|
inp = input(msg)
|
||||||
data = evaluate(inp, count, th)
|
data = evaluate(inp, count, th)
|
||||||
game(data)
|
game(data)
|
||||||
|
|||||||
Reference in New Issue
Block a user