Automatické vyhodnocení a nová dynamika kola #31

Merged
david-spacil merged 9 commits from feature/automaticke-vyhodnoceni into version/v0.3.0 2026-07-12 20:53:29 +02:00
4 changed files with 163 additions and 117 deletions
+2 -1
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@@ -2,4 +2,5 @@ __pycache__/
*.pyc *.pyc
dist/ dist/
build/ build/
*.egg-info/ *.egg-info/
test.py
+7
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@@ -2,6 +2,13 @@
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Working style
- During code review and code discussions, do NOT present ready-made code
proposals or concrete snippets. Limit yourself to advice and recommendations
(what is wrong, why, and the direction of the fix). Only write concrete code
when the user explicitly asks for it.
## Project ## Project
`kostky` is a Czech-language terminal CLI game — a Farkle/"tisícovky" dice game variant for multiple players. Single runtime dependency: `tabulate` (for the final results table). `kostky` is a Czech-language terminal CLI game — a Farkle/"tisícovky" dice game variant for multiple players. Single runtime dependency: `tabulate` (for the final results table).
+153 -115
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@@ -1,19 +1,18 @@
import csv import csv
import re import re
import subprocess
from collections import Counter from collections import Counter
from importlib.resources import files from importlib.resources import files
from os import name, system from os import name
from random import randint from random import randint
from typing import Any from typing import Any
from tabulate import tabulate from tabulate import tabulate
score: int = 0
hodnoty: dict[str, int] = {} hodnoty: dict[str, int] = {}
players: dict[str, list[int]] = {} players: dict[str, list[int]] = {}
pointer: str = "" pointer: str = ""
first: str = "" first: str = ""
h_bool: bool = True
aggr: dict[str, int] = {} aggr: dict[str, int] = {}
final_score: int = 10000 final_score: int = 10000
@@ -21,13 +20,14 @@ csv_text = files(__package__).joinpath("hodnoty.csv").read_text(encoding="utf-8"
csv_reader = csv.reader(csv_text.splitlines()) csv_reader = csv.reader(csv_text.splitlines())
for row in csv_reader: for row in csv_reader:
key = str(row[0]) key = row[0]
value = int(row[1]) value = int(row[1])
hodnoty[key] = value hodnoty[key] = value
hodnoty = dict(sorted(hodnoty.items(), key=lambda x: x[1], reverse=True))
def throw(count: int) -> str: def throw(count: int) -> str:
count = int(count)
new_throw: list[str] = [] new_throw: list[str] = []
for _dice in range(count): for _dice in range(count):
new_throw.append(str(randint(1, 6))) new_throw.append(str(randint(1, 6)))
@@ -49,19 +49,110 @@ def show_throw(throw: str) -> str:
return pretty_list return pretty_list
def clear() -> None: def clear() -> None:
_ = system('cls') if name == 'nt' else system('clear') _ = subprocess.call('cls', shell=True) if name == 'nt' else subprocess.call('clear', shell=True)
def evaluate(inp: Any, count: int, throw: str) -> tuple[Any, ...]: def translate_letters_to_numbers(inp_hod: str, count: int) -> tuple[bool, str]:
inp_temp: str = ""
global h_bool for x in inp_hod:
x_int: int = ord(x)-96
def eval_score(pick: str) -> bool: if x_int > count:
if(pick in hodnoty): ran = "1" if count == 1 else f"1{count}"
global score return False, f"Zvolte prosím kostky v platném rozsahu ({ran}): "
score += hodnoty[pick]
return True
else: else:
return False inp_temp += str(x_int)
return True, inp_temp
def pick_throw_proc(count: int, inp_hod: str, throw: str) -> tuple[str, str]:
old_throw: list[str] = []
pick: list[str] = []
for y in range(count):
if str(y+1) not in inp_hod:
old_throw.append(throw[y])
if str(y+1) in inp_hod:
pick.append(throw[y])
old_throw_str: str = "".join(old_throw)
pick.sort()
pick_str: str = "".join(pick)
return old_throw_str, pick_str
def eval_score(pick: str) -> int:
score = 0
pick_counter = Counter(pick)
while pick_counter:
bool_temp = False
for k in hodnoty:
k_counter = Counter(k)
if k_counter <= pick_counter:
pick_counter = pick_counter - k_counter
score += hodnoty[k]
bool_temp = True
if not bool_temp:
break
if pick_counter:
score = 0
return score
def eval_wrapper(count: int, throw: str, inp_hod: str) -> tuple[bool, int, int, str]:
if not inp_hod:
data = (
True,
0,
count,
"",
)
elif re.search(r"^[a-f]+$", inp_hod):
if len(inp_hod) > count:
data = (
False,
0,
count,
"Tolika kostkami nemůžete hodit. Zkuste to znovu: ",
)
else:
tltn = translate_letters_to_numbers(inp_hod, count)
if tltn[0]:
inp_hod = tltn[1]
old_throw_str, pick_str = pick_throw_proc(count, inp_hod, throw)
new_count: int = len(old_throw_str)
score = eval_score(pick_str)
if not score:
new_count = count
old_throw_str = throw
data = (
True,
score,
new_count,
"",
)
else:
data = (
False,
0,
count,
tltn[1]
)
else:
data = (
False,
0,
count,
"Zadejte prosím platnou hodnotu: ",
)
return data
def evaluate(inp_akce: str, count: int, score: int) -> tuple[Any, ...]:
def next_player() -> None: def next_player() -> None:
global pointer global pointer
@@ -74,69 +165,10 @@ def evaluate(inp: Any, count: int, throw: str) -> tuple[Any, ...]:
pointer = nxt_key pointer = nxt_key
inp = str(inp) if inp_akce == "h":
inp_temp: str = "" data = ("count", count, score)
if re.search(r"^[a-f]+$", inp):
if len(inp) > count:
data: tuple[Any, ...] = (
"msg",
"ER01",
"Tolika kostkami nemůžete hodit. Zkuste to znovu: ",
count,
throw
)
else:
for x in inp:
x = ord(x)-96
if x > count:
ran = "1" if count == 1 else f"1{count}"
data = (
"msg",
"ER02",
f"Zvolte prosím kostky v platném rozsahu ({ran}): ",
count,
throw
)
return data
else:
inp_temp += str(x)
inp = inp_temp
old_throw: list[str] = []
pick: list[str] = []
for y in range(count):
if str(y+1) not in inp:
old_throw.append(throw[y])
if str(y+1) in inp:
pick.append(throw[y])
old_throw_str: str = "".join(old_throw)
pick.sort()
pick_str: str = "".join(pick)
new_count: int = len(old_throw_str)
if not eval_score(pick_str):
new_count = count
old_throw_str = throw
else:
h_bool = False
data = ("count", new_count, old_throw_str)
elif inp == "h":
if h_bool:
clear()
input("Nemůžete házet znovu, dokud nevyhodnotíte některé kostky.")
data = ("count", count, throw)
else:
h_bool = True
data = ("count", count, "")
elif inp == "k":
global score
elif inp_akce == "k" or not inp_akce:
if score == 0: if score == 0:
last_two = players[pointer][-2:] last_two = players[pointer][-2:]
if len(last_two) > 1: if len(last_two) > 1:
@@ -148,21 +180,16 @@ def evaluate(inp: Any, count: int, throw: str) -> tuple[Any, ...]:
players[pointer].append(score) players[pointer].append(score)
aggr[pointer] = sum(players[pointer]) aggr[pointer] = sum(players[pointer])
score = 0
h_bool = True
next_player() next_player()
data = ("count", 6, "") data = ("count", 6, 0)
if pointer == first: if pointer == first:
winner: str = check_win() winner: str = check_win()
if winner: if winner:
data = ("win", winner, aggr[winner]) data = ("win", winner, aggr[winner])
elif inp == "exit": elif inp_akce == "x":
data = ("exit",) data = ("exit",)
else:
data = ("msg", "ER03", "Zadejte prosím platnou hodnotu:", count, throw)
return data return data
def check_value(throw: str) -> bool: def check_value(throw: str) -> bool:
@@ -264,54 +291,65 @@ def game(data: tuple) -> None:
while True: while True:
if data[0] == "count": if data[0] == "count":
count: int = data[1] count: int = data[1]
th: str = data[2] score: int = data[2]
if(th == ""): if not count:
th = throw(count) count = 6
th = throw(count)
clear() clear()
# print(f"Vítězné skóre: {final_score}.")
strikes: str = "" strikes: str = ""
if len(players[pointer]) > 0: if len(players[pointer]) > 0:
if players[pointer][-1:][0] == 0: if players[pointer][-1:][0] == 0:
strikes = "x" strikes = "x"
if players[pointer][-2:][0] == 0: if players[pointer][-2:][0] == 0 and len(players[pointer]) > 1:
strikes += "x" strikes += "x"
else: else:
strikes = "" strikes = ""
print(f"Na tahu je {pointer} ({aggr[pointer]}{strikes}/{final_score}).") print(f"Na tahu je {pointer} ({aggr[pointer]}{strikes}/{final_score}).")
print(show_throw(th)) print(show_throw(th))
if not check_value(th) and data[2] == "" and count != 0: if not check_value(th) and count != 0:
global score
score = 0 score = 0
input("Oh no... anyway.") input("Oh no... anyway.")
data = evaluate("k", count, th) data = evaluate("k", count, score)
else: else:
if count == 0: if count == 0:
count = 6 count = 6
msg: str = ("Jakou akci chcete provést?\n" inp_hod: str = input("Vyberte kostky k vyhodnocení: ")
" - Zadejte kombinaci kostek k ponechání (dojde k jejich vyhodnocení): " while True:
"[pozice kostek] (např. a nebo cd nebo abcdef).\n" data = eval_wrapper(count, th, inp_hod)
" - Hodit znovu: [h].\n" if not data[0]:
f" - Ukončit hod a ponechat si skóre z tohoto hodu ({score}): [k].\n" inp_hod = input(data[3])
" - Ukončit hru: [exit].\n" continue
) score_temp = data[1]
inp: str = input(msg) print("Hodnota hodu:", score_temp)
data = evaluate(inp, count, th) add = ("Hodnota je nulová. Ukončit kolo a přičíst "
f"{score} bodů? ") if not score_temp else ""
while True:
inp = input(f"Potvrdit výběr? {add}[a]no/[n]e: ")
if inp in ["a", "y", "n"]:
break
if inp in ["a", "y"]:
count = data[2]
score += score_temp
break
inp_hod = input("Vyberte kostky k vyhodnocení: ")
while True:
if not score_temp:
inp_akce: str = "k"
else:
inp_akce = input(
f"[h]odit znovu\nu[k]ončit tah a přičíst {score} bodů\ne[x]it?\n"
)
if inp_akce in ["h", "k", "x"]:
break
else:
print("Zadejte prosím platnou hodnotu [h/k/x]. ")
data = evaluate(inp_akce, count, score)
elif data[0] == "msg":
if data[1] == "ER01" or data[1] == "ER02" or data[1] == "ER03":
msg = data[2]
count = data[3]
th = data[4]
inp = input(msg)
data = evaluate(inp, count, th)
else:
msg = data[1]
print(msg)
break
elif data[0] == "win": elif data[0] == "win":
winner: str = data[1] winner: str = data[1]
score = data[2] score = data[2]
@@ -329,7 +367,7 @@ def main() -> None:
clear() clear()
print("Vítejte ve hře v kostky!") print("Vítejte ve hře v kostky!")
add_players() add_players()
data = ("count", 6, "") data = ("count", 6, 0)
game(data) game(data)
if __name__ == "__main__": if __name__ == "__main__":
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@@ -38,7 +38,7 @@ source = "vcs"
packages = ["kostky"] packages = ["kostky"]
[tool.mypy] [tool.mypy]
python_version = "3.9" python_version = "3.10"
strict = true strict = true
files = ["kostky"] files = ["kostky"]